i have an idea for a game. do i a) learn unity or b) hire someone to do a prototype? younger me would totally go with a but my brain is moderately fried lately
my thinking about this kind of thing is based on whether or not I can twist the project into something that might unfry me. likewise with hiring a young person to do it! fwiw Unity's got some good reviews in my circle, my brother picked it up without prior programming exp.
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also Kerbal Space Program is written in it and it's really impressive how far the development team and the modding community took it
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yeah unity is probably the right thing. question is more about me doing it vs a hire
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