Sounds like fun! Also reminds me I haven't listened to any of Carmack's epic keynotes in a while (Offhand, the distributed persistence and AR layer bits sound relatively orthogonal and would want their own little stacks. I guess depends what you're graphing)
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Thanks. Twitter will use this to make your timeline better. UndoUndo
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I'm a big believer in tightly coupling the design of a platform with the hardware that runs it, versus a fuzzy abstraction that maybe hopefully works with things that show up in the future. Given that we don't actually have good AR hardware today, I would say it is premature. \
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Still, there is a strong desire to speculatively build, of course. "Graphically intensive" is likely going to be problematic, because all-day-wear AR gear is going to be extremely power limited, and the latency constraints are even more severe than VR. Smart use of \
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