i’m looking for strong held opinions on technology stacks. are there technology stacks that are extraordinarily practical, or beautiful, or powerful, or reliable, that one might base a large project upon? tbh a lot of the stuff coming out of the last 10 years i’m ambivalent about
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Okay, that's well outside of what I'm comfortable with. I think the usual recommendation for something like this would be C++. Probably worth talking to C++ programmers who have worked on large 3d games (I bet John Carmack would be a great person to talk to for this).
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Also probably worth mentioning that a lot of good C++ programmers seem to have started advocating Rust as a replacement, but I don't really know much about it personally. And the library support may not be there yet.
End of conversation
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