twitter fam, those of you who work in the nebulous space between video games, VR/AR, experiential and immersive. What do we call ourselves? Purveyors of Interactive Entertainment? What is it? Do we have a name?
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Replying to @DanielleFong @amoration
Disney Imagineers might do some eyebrow-raising at that, though they're part of us too. :P
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Replying to @DanielleFong @thedak
I use creators as a term then specify: * Experiential? * Interactive? * Immersive? * XR or some hybrid of reality? It is a form of magic, but I do not like referring to myself as any sort of magician in public. Too many expectations. Our artists
@PlayableAgency are creators.1 reply 0 retweets 4 likes -
fair, but what about those of us who support, produce, exhibit, or distribute, or fund those creators? There's an ecosystem around this now (and soon to be larger one I hope!) so wondering if we've found better ways of expressing what it is we all do.
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Generally I speak to REALITYCRAFT as a field that includes all of the typical builders of a new market - the funders, hardware and tech stack makers, distributors, associations of producers and creators, the people who build the industry around the art and experience design
2 replies 1 retweet 3 likes
i think your nomenclature is pretty good really
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