Daniel Rapp

@DanielRapp

Computer Science and Engineering Student @ LiTH

Linköping, Sweden
Joined December 2008

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  1. 31 Oct 2015

    Investigating on how size and variance of a matrix affects its spectral radius!

  2. 29 Sep 2015
  3. 21 Sep 2015

    Playing around a bit with morphological image processing

  4. 8 Mar 2015

    Motion sensing using the doppler effect! Crazy!

  5. 25 Oct 2014
  6. 1 Nov 2013

    Created a neat game, check it out:

  7. 28 Sep 2013

    Everyone wants to win the photo competition (picture by Navid)

  8. Retweeted
    25 Mar 2013

    git commit every day

  9. 24 Mar 2013

    Added JSONP support to fragment.js! See the bottom of the demo page:

  10. 23 Mar 2013

    - A tiny tool for loading html fragments and templates

  11. 16 Mar 2013

    A minuscule (282 bytes gzipped) tool for automatic incrementation hooks.

  12. 12 Feb 2013

    Around 30% of Minecraft users are playing multiplayer.

  13. 12 Feb 2013

    About 600,000 unique Minecraft users were playing together on a server with two or more players at 1 o'clock this Saturday

  14. 10 Feb 2013
  15. 10 Feb 2013
    Replying to

    @Curtfella 60fps is hugely affected by VSync, but the 30fps and 120fps peaks are still there:

  16. 10 Feb 2013

    @r2ethan2 That's a good idea, I may update it once I'm done with the server analysis.

  17. 10 Feb 2013

    @r2ethan2 There were lots more OpenGL vendors than those, but they were all far <1%, so I didn't include them.

  18. 9 Feb 2013
  19. 24 Apr 2012

    Created a new game: Would love some feedback! Designed to be played on a smartphone.

  20. 16 Apr 2012

    Using Vim to edit my port of Vim to the DCPU.

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