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I assume there's an intent to eventually do that, but the key aspect of the language is that it admits static analysis of lifetime correctness ("borrow checking") not that you have to spend time doing static analysis every time you compile.
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In order to properly use rustc to perform the type/borrow checking, you would need it to support the platform in the frontend even if it lacks a backend for it. If there was a rustc GCC backend, you could use it to bootstrap on a platform supported by GCC without a GCC frontend.
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I still see people complaining that there are some legacy or weird embedded platforms supported by GCC and not LLVM. I'm not sure what those are specifically. From my perspective any serious architecture worth supporting will have a community to port GCC, LLVM and a lot more.
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It has at least experimental support for them and it would be a dramatically smaller project to bring those up to the quality required by the people wanting to use Rust on those platforms. There's a lot more than Rust using LLVM and those things are increasing in usage too.
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If you had an alternate frontend people could use on a single platform to compile rustc, they could then use rustc to target all the platforms it supports. Also, could be written in a non-Rust language that people in the Rust community are more likely to want to write than C++.
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