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The language considering detaching stuff from scope-based ownership with reference cycles, etc. as unsafe also wouldn't prevent you having unbounded memory growth. It'd only prevent doing it in a way that wouldn't be freed as part of returning / unwinding back through main.
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A) I don't know enough rust to understand what you said, but B) there's a fix underway to address this to teach the language that it's unsafe to do this (mentioned in the article) so it can be "made safe".
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The article is mixing up the terms undesirable / incorrect with unsafe. The term unsafe in Rust means something specific: type / memory unsafe. Safe Rust doesn't mean bug free or correct code. It simply means code where memory and type unsafety bugs are prevented by the language.
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The safe subset of Rust prevents type unsafety, memory unsafety, non-atomic data races, etc. It doesn't disallow splitting off resources from the call stack ownership tree but it makes it very hard to do it by accident. Disallowing it would have been possible, but inconvenient.
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I wouldn't really call this a sharp edge. You can leak memory in Go, Python or Java. The places where it needs to be documented are Rc<T> and Arc<T> which need to explain that strong reference cycles will leak and you should be using Weak<T> to create weak references for cycles.
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The only thing that's a sharper edge than a GC language is that reference counted types will leak cycles instead of a GC coming along to collect them. It's worth noting that until relatively recently, CPython leaked reference cycles if anything in that cycle had a __del__ method.
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Rc<T> and Arc<T> are a bit harder to use correctly for self-referential types than doing the same thing in a garbage collected language where you don't need to use weak references as often. Weak references are still useful with GC though, particularly weak ref collection types.
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For example, if you make a global map in Java for tracking all live objects of a certain type, you're going to be leaking all objects of that type. You need a weak map type like java.util.WeakHashMap so the GC will collect them and the map won't reference them anymore.
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It's dramatically harder to end up leaking resources other than memory in Rust compared to Go, Java, Python, etc. because of automatic destructors vs. manual defer / try-with-resources / with statements. Rust is far better at avoiding all kinds of non-memory resource leaks.
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Note: I don't work on Rust anymore and strictly avoid contributing to the project. It's not because of anything technical but rather I felt taken advantage of, manipulated, mistreated and bullied as a contributor. Different people in charge and working on it but still applies.
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