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😭😭😭 "It turns out that, according to Rust’s rules, leaking memory is completely safe!"
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We ran into a production memory leak issue with one of our high-throughput Rust systems, check out what we found in my new post on the @onesignal blog: onesignal.com/blog/solving-m #rustlang
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Creating a non-weak reference cycle, etc. isn't memory or type unsafety which is what the unsafe feature is used to contain in Rust. It would cripple expressiveness of some things in safe code like Rc<T> and Arc<T> if leaking had to be considered memory / type unsafe.
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It doesn't mean Rust considers leaking memory correct or that it doesn't make it difficult. It means it doesn't force you to prevent APIs like Rc<T> and Arc<T> from allowing people to leak memory in safe code. If it was considered unsafe, those would have to prevent those cycles.
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The language considering detaching stuff from scope-based ownership with reference cycles, etc. as unsafe also wouldn't prevent you having unbounded memory growth. It'd only prevent doing it in a way that wouldn't be freed as part of returning / unwinding back through main.
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A) I don't know enough rust to understand what you said, but B) there's a fix underway to address this to teach the language that it's unsafe to do this (mentioned in the article) so it can be "made safe".
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