Oh hey, Starsector is represented in the /r/place thing!
reddit.com/r/place/?cx=17
Looks like there's some orange encroachment, though. Possibly some kind of nanite infestation?
Conversation
How much would Steam cut into profits? I personally don't care if it's on steam or not, I'd rather not see any Indie devs get shafted.
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Steam takes a 30% cut. It's a lot compared to merchant fees in the ballpark of 4%. I think it would massively increase sales because a lot of people are at the point where they will only buy games on Steam. There's a lot of outrage about Epic for trying to compete with Steam.
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If the game had a better tutorial with more hand holding and continued to give advice/tips, I think it'd already be fine as a non-early-access release. It has a ton of content already and isn't at all buggy. Certainly in a better state than Paradox or Bethesda games at launch...
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I think it'd help with sales if you could start playing the game without a product key with limitations on max level, fleet size, no colonies, no mods, etc. People could try out the full game with those limitations and then enter a product key and continue their existing save.



