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SCTP sockets, sure, since it's a message-based protocol. HTTP/2 isn't actually a good implementation of this for real-time use due to being implemented on top of TCP. It's awkward. HTTP/3 fixes it by moving to a more modern take on SCTP with baseline authenticated encryption.
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Yes, HTTP/3 is basically HTTP/2 via QUIC with messages/streams in higher level protocol mapping to the lower-level ones. WebRTC was built on top of SCTP over DTLS over UDP and QUIC is basically a more modern replacement for that with improved congestion control, encryption, etc.
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They'll be able to update WebRTC to use QUIC instead of that homegrown protocol. They couldn't use SCTP directly and if you have to reinvent it on top of UDP you might as well apply all the things we've learned about congestion control, multiplexing, transport encryption, etc.
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I just mean that they threw together existing things in a novel way with unnecessary overhead. It's not really SCTP. It doesn't quite get put together in a transparent way. Traditional SCTP is an alternative to TCP/UDP and the way they glued things together is fairly crufty.
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