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The call stack in basically every programming environment is a virtual memory system with overcommit and allocation that never returns errors.
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Linux kernel will also lazily map in the main thread stack even with overcommit disabled. Runtime has to do something about that during initialization if it wants to guarantee that a certain amount can be used later. An error can occur simply when you reach deepest stack usage.
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Deciding to reserve 1M at process launch isn't much different than reserving 128k. It's an arbitrary number. It's rarely thought about even when programs handle other dynamic allocation failures. ART just does it because they want a reliable exception on infinite recursion, etc.