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Unlike C, Rust has standard support for using it as a freestanding language and with a low-level subset of the standard library. The language fully supports implementing the allocation APIs via the kernel allocators and only providing the variants of those APIs not using panic.
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It is annoying that you lose all the standard dynamically allocated collections, etc. and need to fork the libraries if you don't want method variants panicking on OOM. So, for example, you'd want Vec::push(x) to return Option<T> or Result<T, E> to get back `x` on alloc failure.
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The high level stdlib has no relevance to the kernel usage because it MUST use $![no_std] (freestanding) code. The high-level stdlib (libstd) uses lower-level standard libraries (libcore, liballoc, etc.) and they can use some of those, but they will need a stripped down liballoc.
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So, basically, the only issue is they haven't yet forked liballoc to delete the methods doing panic on OOM. It's the same reason they need other placeholder stubs doing panic to fill in APIs used by stdlib code they've included via libcore, etc. Could fork libcore and delete it.
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They don't have to fork Rust. No language changes are required. The standard compiler works fine. They do need to implement allocation APIs, collections and the infrastructure for writing Linux kernel drivers. A lot of the point is making enforced safe APIs for those things.
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If you know modern C++, Box<T> is std::unique_ptr<T>, Rc<T> is a thread-local std::shared_ptr<T> (no atomics), Arc<T> (in libsync) is std::shared_ptr<T>, Vec<T> is std::vector<T>, etc. Unlike C++, it's memory safe and doesn't have inherent overhead. It's also more interoperable.
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