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so, a lot of people I know have a severely negative view of WebUSB. that view is, mostly, justified. I think it is only more interesting then that I see the GrapheneOS flashing tool--yes, flashing stuff via the browser--as net beneficial
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An experimental version of our web-based installer for GrapheneOS is now available: grapheneos.org/install/web This can be used from browsers with WebUSB support. Most Chromium-based browsers are supported including Chrome, Edge and Brave. No need to run any additional software.
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it's beneficial because flashing is hard and most people rightfully don't want learn how fastboot, adb, etc work, and seek out convenience. they'll find it either with the first party, GrapheneOS, or a potentially malicious or negligent third party. here, WebUSB is harm reduction
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I'm not sure if WebUSB could have been designed in a way that makes harm negligible. I know that it could have been designed to minimize potential harm, and it clearly wasn't (Chrome just lets you do ~anything to ~any device), and I find that unfortunate.
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now that I re-read what I wrote above it sounds way more pessimistic than I intended, so let me clarify that:
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Replying to @taviso @analogist_net and @XMPPwocky
yes. I agree that it's often far better, too. I just think it doesn't go far enough! basically, I want WebUSB to be more like WebAssembly: not only merely isolate previously privileged code, but advance state of the art beyond that, like WASI does with the ObjCap stuff
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Replying to and
It also means it depends on installing the same fastboot udev rules as usual on Linux which annoys me. I had to add that back to grapheneos.org/install/web since I'd deleted it when I copied the CLI installation guide there expecting that it wasn't going to be needed.
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