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AOSP requires tons of dev get it to build/boot at all. Then you have to do tons of dev if you want to use boot security, or to remove even -some- of the proprietary bits. Combine that with keeping up with updates and it is a full time job. I tried.
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That's not an accurate or fair assessment of our work. It is not what we do and what the project provides. GrapheneOS builds privacy and security technologies. AOSP is a solid base for us and we've never had problems building it. You continue to misrepresent the actual issues.
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AOSP already works reliably without Play services. We currently don't bother bundling assorted apps rather than letting users choose apps of their choice from F-Droid, Aurora Store (Play Store) and elsewhere. We intend to fill in functionality provided by Play services but we
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It's not a compliment, it's an attempt to use my name to peddle misinformation which we see as quite harmful towards GrapheneOS and getting the issues we have with hardware addressed. Inventing problems we don't have and distracting from those we do doesn't help us. It hurts us.
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is it fair to say that it's more difficult than it need be to get GrapheneOS to run on Google's Pixel product line? Or that there have been vendor-specific barriers that favor Google's own builds of Android? These are the questions from an anti-competitive practices standpoint.
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The anti-competitive practices are around requiring that Google services need to be built into the OS with privileges unavailable to third party apps. They encourage apps to depend on APIs provided by Play services. The problem is it's not just a set of libraries for apps to use.
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