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It's always implemented in software via hardware features. The features vary in performance. Jump-on-overflow is a lot worse than architectures with support for enabling a trapping mode, whether it's strict or propagates a poison value that can never be accessed (since it traps).
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Hardware doesn't implement C, so there isn't a standard behavior defined by hardware. It's up to the compiler to map C onto the hardware or the virtual machine. They get to choose how to handle each kind of undefined or implementation defined behavior, and everything else.
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No, that's not what I've been saying. I think it would be a serious regression to break compatibility with safe implementations by making it correct to be incompatible with them. You want to massively roll back safety and security, especially if you want to remove it by default.
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For the extremely rare cases that you actually need it, it's not the end of the world to do it with functions like mul32(a, b). For Clang and GCC, these can use __builtin_mul_overflow with a fallback elsewhere. By the way, in GCC, -fwrapv isn't fully implemented so it's not safe.