Here's something that's undefined: accessing uninitialized data.
int a; if (cond1) { a = 5; } else { if (cond2) { a = 10; } } use(a); do_other_stuff(); use(a);
Lets say that cond1 & cond2. Should both calls to use(a) be guaranteed to read the same value from uninitialized data?
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Of course they should see the same value. Holy cow you’re throwing the easiest examples at me. It’s like you’re making my point for me: that this is easy to fix but that some people need compiler educations.
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Okay, and that also means that using MADV_FREE in malloc and elsewhere is not possible either, which is a massive performance cost. Uninitialized memory can and does change value at runtime beyond just compiler optimizations avoiding saving uninitialized data via spill / restore.
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That's likely glibc what is going to be doing for their stack cache since MADV_DONTNEED is a significant performance cost for their implementation, and it doesn't become a non-issue if restricted to malloc since it still means that uninitialized memory can change between reads.
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Reading uninit data being undefined instead of locking it to an unspecified value permits massive optimizations like MADV_FREE and more efficient register allocation/spilling. Similarly, other memory safety issues being undefined permits optimization / freedom of implementation.
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I think this is one of the issues... saying that things are optimizations without citing even a single perf number. I still think that the biggest perf regression from -fno-bullshit would be the loss of strict aliasing.
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But folks describing things like llvm's undef or signed overflow as an "optimization" is disingenuous since *lots* of code doesn't benefit from those "optimizations".
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There's nothing disingenuous about saying that an optimization is an optimization. Many of the things that have been mentioned in this thread have a substantial impact on optimization including the basic memory safety guarantees, which optimizers lean on very heavily.
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There have just been a whole bunch of threads about these issues. It's you being disingenuous by picking out 2 specific things that are not a huge part of how optimizations are implemented. No one has claimed that those 2 things enable major optimizations. It's a strawman.
I have a large list of things that don't enable major optimizations. Not sure which 2 things you think I'm picking out. So I'll repeat my point again: the UB feature that most helps perf is strict aliasing. Everything else is crumbs.
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The basic memory safety guarantees provide a lot more broadly used information about memory dependencies / aliasing than type-based aliasing metadata. Even the guarantees for pointer arithmetic have a huge impact. Just try compiling code using iterators without those guarantees.
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