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Daniel Esteban
@DaniGatunes
I make stuff
Spaindani.gatunes.comJoined March 2011

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This has nothing to do with the brush shaders, but I felt it needed to be said hehehe. I wanna see more AI art apps with a focus in improving existing creative workflows (like vizcom). And less trying to sell a conceptdesign-o-matic to naive managers.
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I see the diffusion craze as when going from tape machines to pro tools. It made it more accesible. You can do more with less. Even in your own house with almost no money. But didn't instantly make you a music producer. It's just another tool. You still gotta put in the reps.
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vizcom uses diffusion algorithms (so called A.I.) to enhance the creative workflow from sketch to concept. but I love that you actually need to be a good artist to get good results out of it. I mean... compare my random sketch output with sketches drawn by an actual artist.
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And there's ton more coming down the pipeline. I'm just getting started with this puppy. The brushes are all SDFs, btw... They get instantly rasterized to pixels, but all the smoothing/antialiasing comes just from the distance. No multisampling.
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If you were wondering what all those crazy pixel drawing prototypes with #webgl from a while back were all about.... well... now you know hehehe
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We're excited to soon release a major upgrade to our drawing app's brush engine! We've switched to webGL for faster rendering and a more seamless drawing experience. The brush now feels more natural, responsive, and there's no more lag or delays on the iPad.
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Learning some python. I want to start using this cool AI stuff. So far I managed to build me a 30line http service that ouputs images from text. Next I want to try uploading an image and using the Img2Img pipeline.
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