Dan Miller@DanMillerDevIf you need precision when writing things like positions and rotations in @unity3d to a file (or in general) make sure to use the optional parameters in ToString() here I'm using ToString("F4") to have 4 points of precision on my position floats #UnityTips4:08 PM · Nov 19, 201933 Reposts3 Quotes124 Likes6 Bookmarks6