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  1. 27. sij

    pixel_peeper's test of single-scattering Vs multi-scattering heterogeneous volume with + + Intel Denoiser:

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    13. sij

    + 40 sec per frame with dispersion. You can render caustics only and compose it on top of the beauty!

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    10. sij

    We've released Embree 3.7.0! Added quaternion motion blur, robust mode for curves, macOS Catalina support, bug fixes, and more:

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  4. 2. sij
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  5. proslijedio/la je Tweet
    30. pro 2019.

    ESP - Blender 2.82 - LuxCoreRender 2.3 - Primer contacto! - Live 55

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  6. 16. pro 2019.

    The very first baking test with . A comparison between the original rendering and the baked and exported result in :

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  7. 8. pro 2019.

    Joyasrohrbach's jewel render with (Bidirectional path tracing + metropolis sampler):

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  8. 6. pro 2019.

    Zuljin3d's very first test of new baking maps used in Blender EEVEE:

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  9. 3. pro 2019.
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  10. proslijedio/la je Tweet
    23. stu 2019.
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  11. 18. stu 2019.
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  12. 30. lis 2019.

    New support for (Open)Subdiv, Displacement and Vector displacement geometry transformations:

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  13. 24. lis 2019.

    & Photorealistic Rendering: A walkthrough for working with LuxCoreRender - Online Technical Discussion Groups—Wolfram Community

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    14. lis 2019.

    We've released Intel Open Image Denoise v1.1.0! It adds a new denoising filter optimized for lightmaps:

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  15. 12. lis 2019.
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  16. 8. lis 2019.

    The work for v4.0, the benchmark based on , has started: (LuxMark, once released, is traditionally untouched for many years so now is the right time for suggesting new features, etc.)

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  17. proslijedio/la je Tweet
    7. lis 2019.

    In our paper we introduced foveated path tracing in Visual-Polar space which makes both path tracing and denoising approximately 2.5x faster:

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  18. 3. lis 2019.
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  19. proslijedio/la je Tweet
    30. ruj 2019.
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  20. 2. lis 2019.

    KintuX’s pool test scene with v2.3:

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