Chris Sims

@CsimsArt

Aspiring Environment Artist. Constructive criticism is welcome and encouraged on all my posts. 🙂

Pennsylvania, USA
Vrijeme pridruživanja: ožujak 2017.

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  1. Prikvačeni tweet
    13. lis 2019.

    After the Three Mile Island accident, construction of this power plant halted. Left behind was a lone cooling tower that sits over and watches the crumbling plant as nature reclaims its surroundings.

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  2. proslijedio/la je Tweet
    prije 16 sati

    If anyone is looking for a hard surface artist for freelance/ contract work, hit me up! Portfolio in profile, Aussies especially 🇦🇺 👍 RTs appreciated ❤

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  3. 3. velj

    Hey all. I just finished my environment based on Kolmanskop, Namibia! I have a little breakdown of the scene on my Artstation. Check it out here:

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  4. 2. velj

    Even if this trick isn't required nowadays, it still blows me away how genius it was.

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  5. 31. sij

    Wow, that ending has me asking so many questions. I should reinstall Apex

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  6. proslijedio/la je Tweet
    29. sij

    I don’t know how many hours i’ve sunk into the Hitman series the past few years and i absolutely love the Paris mission so here’s a model i’ve done inspired by it! 😃

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  7. 30. sij

    This sweet Vault-Tec truck just pulled up next to me. Should I be concerned lol?

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  8. 28. sij
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  9. 28. sij

    Subsurface scattering, woo!

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  10. proslijedio/la je Tweet
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  11. proslijedio/la je Tweet
    21. sij

    You'd never think this Japanese hotel room was abandoned, but the room directly across the hallway had a miniature rainforest growing inside.

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  12. proslijedio/la je Tweet
    20. sij

    My current lighting project! Going for a BioShock-y vibe and I wanted to do something different with that default blueprint map💡 Feedback is welcome as always!

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  13. 18. sij

    Hey, long time no post. Here's some screenshots of a scene I'm working on inspired by Kolmanskop, an abandoned town in Namibia where all of the buildings are filled with sand.

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  14. proslijedio/la je Tweet
    26. pro 2019.

    HEV suit charger is my old project I started back in 2017 when Fusion 360 came to my sight. Now it's been reborn and I learn Blender (bye-bye 3dsmax).

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  15. proslijedio/la je Tweet
    22. pro 2019.

    I learned a new term today, so I want to share with fellow environment artists - apparently the proper names for these archways found over doors and windows are called 'Pediments'. The things I learn while reference collecting. 🤷‍♀️

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  16. 23. pro 2019.

    Holy shit the amount of times I replayed this game and never noticed this.

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  17. 20. pro 2019.

    Haven't watched this video in almost a decade and I decided to check it out again. It's absolutely beautiful and really captures that feeling of isolation when playing a multiplayer map by yourself.

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  18. proslijedio/la je Tweet
    20. pro 2019.

    My first complete environment vs. my most recent. There were so many times I wanted to give up, throw in the towel. So many people in my life told me that art and games wouldn't get me anywhere. I'm glad I didn't. I love what I get to do everyday.

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  19. proslijedio/la je Tweet
    18. pro 2019.

    What I thought being an environment artist would be like: I SHALL CREATE A TEMPLE TO THE MIGHTY ZEUS, THE FOUNDATIONS I SHALL SCULPT WITH MY BEAR HANDS!!! What it’s actually like: *adjusts curbs for eight hours*

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  20. proslijedio/la je Tweet
    16. pro 2019.

    When I first showed out art director the final image he asked me how I got our render team to make time to help with it. I didn't, its the in game asset with custom lights and a bit of Photoshop effects. Lights makes all the difference.

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  21. proslijedio/la je Tweet
    15. pro 2019.

    Indian street. Some of my current projects I am alive!🙃

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