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Prikvačeni tweet
After the Three Mile Island accident, construction of this power plant halted. Left behind was a lone cooling tower that sits over and watches the crumbling plant as nature reclaims its surroundings. https://www.artstation.com/artwork/6agdkr
#UE4#GameArt#Quixel#Megascanspic.twitter.com/zDasMY3PrN
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Chris Sims proslijedio/la je Tweet
If anyone is looking for a hard surface artist for freelance/ contract work, hit me up! Portfolio in profile, Aussies especially
RTs appreciated
pic.twitter.com/ZdLSkxT6nI
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Hey all. I just finished my environment based on Kolmanskop, Namibia! I have a little breakdown of the scene on my Artstation. Check it out here: https://www.artstation.com/artwork/3o2k4B
#UE4#GameArt#polycountpic.twitter.com/uFLVnpGJ58
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Even if this trick isn't required nowadays, it still blows me away how genius it was.https://twitter.com/joewintergreen/status/779606564546056192 …
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Wow, that ending has me asking so many questions. I should reinstall Apexhttps://twitter.com/PlayApex/status/1222942553089236998 …
2:54Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Chris Sims proslijedio/la je Tweet
I don’t know how many hours i’ve sunk into the Hitman series the past few years and i absolutely love the Paris mission so here’s a model i’ve done inspired by it!
#blender#blender3d#3d#3dart#3dartwork#3dartist#blender28#hitman#hitman2@IOInteractive@IO_Travis#parispic.twitter.com/GHeOcRuIE9
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This sweet Vault-Tec truck just pulled up next to me. Should I be concerned lol?
#Falloutpic.twitter.com/T7f0c2SWjz
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Strong Dishonored 2 vibeshttps://twitter.com/architecturehub/status/1218937422878298112 …
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Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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Chris Sims proslijedio/la je TweetHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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Chris Sims proslijedio/la je Tweet
You'd never think this Japanese hotel room was abandoned, but the room directly across the hallway had a miniature rainforest growing inside.pic.twitter.com/2IbczblL8a
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Chris Sims proslijedio/la je Tweet
My current lighting project!
@UnrealEngine Going for a BioShock-y vibe and I wanted to do something different with that default blueprint map
Feedback is welcome as always! #gameartpic.twitter.com/Xg4XwYzLp0
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Hey, long time no post. Here's some
#WIP screenshots of a scene I'm working on inspired by Kolmanskop, an abandoned town in Namibia where all of the buildings are filled with sand.#UE4#GameArtpic.twitter.com/RIGwEK9sIB
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Chris Sims proslijedio/la je Tweet
HEV suit charger is my old project I started back in 2017 when Fusion 360 came to my sight. Now it's been reborn and I learn Blender (bye-bye 3dsmax).
#3dart#gameart#blackmesa#halflife#hl#fanart#vr#marmosettoolbag#blender#blender3dpic.twitter.com/IXz9x3Mx92
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Chris Sims proslijedio/la je Tweet
I learned a new term today, so I want to share with fellow environment artists - apparently the proper names for these archways found over doors and windows are called 'Pediments'. The things I learn while reference collecting.
pic.twitter.com/WKT55bpBLu
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Holy shit the amount of times I replayed this game and never noticed this.https://twitter.com/TheTrashbang/status/1208953710417600512 …
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Haven't watched this video in almost a decade and I decided to check it out again. It's absolutely beautiful and really captures that feeling of isolation when playing a multiplayer map by yourself.https://www.youtube.com/watch?v=jPJp_R0ldqg …
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Chris Sims proslijedio/la je Tweet
My first complete environment vs. my most recent. There were so many times I wanted to give up, throw in the towel. So many people in my life told me that art and games wouldn't get me anywhere. I'm glad I didn't. I love what I get to do everyday.
#gameart#gamedevpic.twitter.com/fQtx8pdzq6
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Chris Sims proslijedio/la je Tweet
What I thought being an environment artist would be like: I SHALL CREATE A TEMPLE TO THE MIGHTY ZEUS, THE FOUNDATIONS I SHALL SCULPT WITH MY BEAR HANDS!!! What it’s actually like: *adjusts curbs for eight hours*
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Chris Sims proslijedio/la je Tweet
When I first showed out art director the final image he asked me how I got our render team to make time to help with it. I didn't, its the in game asset with custom lights and a bit of Photoshop effects. Lights makes all the difference.
#hitman2#gamedevpic.twitter.com/ck8gofxets
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Chris Sims proslijedio/la je Tweet
Indian street. Some of my current projects I am alive!
#b3d#lowpoly#handpaintedpic.twitter.com/truTpKaoK7Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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