@BaconNeckGames @nura_on Hey! Thanks a lot! We are thinking in changing the minimap :P More info in less size
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@BaconNeckGames
@nura_on we are going to PC/Mac, we had rough experiences in mobile :PThanks. Twitter will use this to make your timeline better. UndoUndo
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@BaconNeckGames
@nura_on yeah, relative position helped us a lot. the problem with mobile it's not the technology. It's the marketThanks. Twitter will use this to make your timeline better. UndoUndo
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@BaconNeckGames
@nura_on Exactly. That happened to us. 60% of the apps in the appstore are not downloaded ONCE. It's a harsh enviroment.Thanks. Twitter will use this to make your timeline better. UndoUndo
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@BaconNeckGames
@nura_on we had tapjoy. The problem it's that in mobile, you have to focus so much in things outside the game.Thanks. Twitter will use this to make your timeline better. UndoUndo
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@BaconNeckGames
@CpmStudio oh shit, so bad? Doing the pixel art for a simple mobile game at the moment.. :/ -
@nura_on @BaconNeckGames I think it's not impossible, but terribly hard to do some money in mobile.PC may be even easier. Even without steam
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@BaconNeckGames
@nura_on No problem! We are way more happier developing for PC. When Okhlos its out, I will tell you if went better for us -
@CpmStudio @BaconNeckGames good luck with it! It looks awesome. It will be a success for sure ;)
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@BaconNeckGames
@CpmStudio haha I guess I will have the same roles, since I'm the only one with a business background (somehow..)Thanks. Twitter will use this to make your timeline better. UndoUndo
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