This week, some tests with shaders and lighting with #unity3d for #Okhlos #gamedev #indiegamepic.twitter.com/s6tIFDi4o6
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@becksebenius I agree! We are trying to make the shadows more pixel friendly. We tried using hard shadows, but it left too much artifacts
@CpmStudio Good luck! Normal maps on the textures look sweet though :) Reminds me of Legend of Dungeon
@becksebenius Yes, we have a similar aesthetic :( It really was a sad coincidence (we wanted to be unique :P)
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