1 Dollar per GB for a Minecraft server is just unrealistic and i think some error or a bad joke. Servers with +100 users have fast over 2 TB traffic per month.
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This is great in theory but is it realistic to charge $1 / GB? I presume this is geared towards larger Minecraft servers which face ongoing DDoS attacks. This could cause costs to grow well over $1k per month for a typical Minecraft server
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@Cloudflare why is the pricing per gb so high? It does not compete with similar services like AWS shield. A small Minecraft server with around 500 users could generate up to 20tb of traffic per month if not more. With your service it would be 20k a month... -
You can't even put 500 players on it, the cap is 10 players for $20/month or 100 players for $200/month, even with 100 players, the price would be insane for a small server like that...
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Aside from the outrageous bandwidth costs, how does proxying Minecraft affect gameplay perf? Low latency means nothing, aside from a ping to the closest Pop. That low ping doesn't mean anything positive for actual user experience as there's still proxying involved. Think TTFB.
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