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Finally finished my Touhou fangame, 東方運命の星 (Touhou Unmei no Hoshi)! You can play it for free on itch: https://chrono-dave.itch.io/unh
#touhou#gamedev#indiegame#pico8pic.twitter.com/X0fcoBgSoTShow this threadThanks. Twitter will use this info to make your timeline better. UndoUndo -
Chronocide Retweeted
here's the Fisher Price Xbox controller in action! let me know what games you'd like to see me play with it and thanks to
@Wario64 for the off-hand joke that inspired me to make this happen
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Chronocide Retweeted
it's done. I've turned this Fisher Price toy controller into a fully functional Xbox controller it can do anything a standard controller can do, PLUS it still makes all the annoying sounds it did originally demo soonpic.twitter.com/yNIyCI8WSr
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Chronocide Retweeted
The 303 only had one oscillator ... but sometimes it's nice to have a second one. I'm thinking of making it independently sequenceable for paraphonic fun.
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Chronocide Retweeted
Childhood Dream finished: fully procedural CROSS BREEDING of two monsters. Nothing is pre-rigged.
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Chronocide Retweeted
Another example of outstanding visual and interactive
#documentation that#api providers should take as inspiration, a#PICO8 tutorial https://demoman.net/?a=intro-to-lua by@2DArraypic.twitter.com/4NdvLjwIYlShow this threadThanks. Twitter will use this info to make your timeline better. UndoUndo -
Chronocide Retweeted
The Painting With Math videos by
@iquilezles are fantastic -- even if you don't have a strong math background, they are full of intuitive explanations and visualizations. Sort of like Bob Ross, but happy little accidents will cause the world to invert. https://www.youtube.com/watch?v=BFld4EBO2RE …pic.twitter.com/GapF6zXlIH
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Chronocide Retweeted
Fun fact! The main water mesh in Loopdeloop Galaxy of Super Mario Galaxy is fully procedural, and powered by Bezier curves, which means if we change the data, the level itself can change.pic.twitter.com/2BT2tCOI2u
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Chronocide Retweeted
since yesterday I decided to try and do a low poly model with the
#256fes tris challenge. It indeed was a challenge, but it was fun, I'll give it a couple animations and stuff later today. But here are some poses lol.#blender3d#3d#lowpolypic.twitter.com/SUMPwrDUOf
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Chronocide Retweeted
Rudimentary scrolling view of library CHR (currently using up/down keys). Also shown are the asset size down and size up buttons. Got to add zoom/pan next.pic.twitter.com/8aUP7hnKzI
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Chronocide Retweeted
the full interview was just published in English, enjoyhttps://www.nintendo.co.uk/News/2022/March/Ask-the-Developer-Vol-4-Kirby-and-the-Forgotten-Land-2187039.html …
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Chronocide Retweeted
one of the ways they've adjusted to make the game easier in 3D is by using positional hit detection based on the camera angle—in essence, even if the attack doesn't truly collide, if it looks to the player like it hit, then it'll hitpic.twitter.com/a41Z8RM9hn
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Chronocide Retweeted
As requested, here's a basic
#debug view of my#pixelart car. There are 9 sprites in the car body (blue), plus another 2 for the wheels (yellow). This is not 3d, just 2d sprite stacking.#gamedev#retrogaming#Flutterpic.twitter.com/zrMeapOUEsThanks. Twitter will use this info to make your timeline better. UndoUndo -
Chronocide Retweeted
海のチップチューンを作りました


The Sea Illuminates The Blue Sky / 青空を照らす海 [VRC6]
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