It is going well. Hopefully we can spotlight some of the focus areas soon - player autonomy, proper progression (loot/javelin), endgame...and Pirates.... What topics would you like to see? twitter.com/henry_chan91/s
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Hmm new factions??? How about the regions well explore?
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Pirates? Ok. Color me surprised and impressed! Similar to the Outlaws or a new faction entirely?
You can never fail with a peek on Javelins and loot, but I’m soooohohohoo down for a lore injection at anytime!
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New faction - Wyvern taming, drunk Ursix wrangling good times.
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Really just want to hear about how the story experience is going to be improved. Should I expect it to take a backseat to gameplay? Will it be more passively told or will there be more cutscenes and conversations? Are choices going to be involved? Stuff like that.
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Not ditching story, but we won't be able to sustain the content furnace that cine heavy storytelling brings. I think the approach we are taking is a really good alternative and will share more in the future.
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All information is greatly welcomed. But for me I’d like info on
-expanding lore/campaign
-new factions/enemies
- non-human npcs/allies 🙏🏽🙏🏽🙏🏽
-new javelins
-regions
-endgame (raids?)
Any info on any of this is so very appreciated
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"- non-human npcs/allies 🙏🏽🙏🏽🙏🏽" you are onto something.
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Honestly more than anything I want assurances combat pace won't be slowed down at all even for 'additional features'
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We know that combat was a highlight of Anthem - we want to build on it, not start over.
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