At their core, games are designed to be fun, and if you don't get to play with your toys, then it's not fun. That means your game fails.
-
-
@ChrisWarcraft and SO many designers fall to "just because I want it in there" design traps -
@TheQuinnspiracy@ChrisWarcraft or even "we need to make this challenging" without thinking about if the challenge is or is not fun.
Fin de la conversation
Nouvelle conversation -
-
-
.
@ChrisWarcraft@TheQuinnspiracy My sister@kowaiyoukai never got into MtG. Guy "teaching" her to play just wanted to win. So she left!
Merci. Twitter en tiendra compte pour améliorer votre fil. SupprimerSupprimer
-
Le chargement semble prendre du temps.
Twitter est peut-être en surcapacité ou rencontre momentanément un incident. Réessayez ou rendez-vous sur la page Twitter Status pour plus d'informations.