It also says that it was using a fleet carrier. Newbies farming void opals isn't making you any money compared to the cost of simply maintaining a carrier, let alone buying it. The point is that this article is misleading. You have been mislead.
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En réponse à @a_man_in_black
No, the point is you’re not seeing the problem of game designers allowing behavior that we’ve literally fought wars over, and how that allows those behaviors a space to flourish. It is a problem of moderation, and too many spaces don’t care to practice it. You should know this.
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En réponse à @ChrisWarcraft @a_man_in_black
Believe me, if I thought this was a D&D satanic panic article, I’d be right there with you in calling it out, but for a player who does not know how to avoid the situation (of which clearly there were some), the problem is very real and needs to be talked about.
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En réponse à @ChrisWarcraft
It's a D&D Satanic Panic article that is actually about toxic discord communities and you're taking it seriously instead of reading the words I am writing. Stop being a credulous dumbshit.
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En réponse à @a_man_in_black
Stop fronting for edgelords and we’ll call it even.
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En réponse à @ChrisWarcraft
You're talking out of your ass about game design in a discussion about a game you don't know the first thing about, and have deemed yourself an expert on it based on an article that was introduced to you as a stupid non-story. Get a clue.
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En réponse à @a_man_in_black
That’s a real smug answer from someone who doesn’t have my Steam history and hasn’t designed and shipped a game of their own. You do you though.
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En réponse à @ChrisWarcraft
If you do know how things work in the game, this is reflects more poorly on you, not less
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En réponse à @a_man_in_black
I’ll leave you to your evening, but you still haven’t answered my original question, which is why, as a designer, having this as a potential outcome is something desirable. Bear in mind, as a game designer, you have to account for *everyone* who might play your game.
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En réponse à @ChrisWarcraft @a_man_in_black
That includes the sweaty tryhards, and it includes the people who never read the rules. It is your *job* as a designer to anticipate all the possible outcomes, and how they affect the play experience, and the choices you make are either inclusive or they are not.
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A game is meant to be *fun.* Full stop. And in my personal opinion, allowing behaviors like this is a massive failure on the part of the designers to anticipate the mechanics of their systems, and those who defend the outcome I don’t particularly care to entertain.
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