This is a horribly-framed article that you are taking at face value.
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En réponse à @a_man_in_black
You’re assuming a new player has the depth of knowledge to understand that they can escape (which clearly isn’t the case as the designers themselves are saying they will be issuing a warning in the future)
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En réponse à @ChrisWarcraft @a_man_in_black
In addition, you still haven’t answered *why* this type of behavior should be incentivized from a design perspective. If something I created was used to create something even slavery-adjacent I would shut that shit down immediately, emergent gameplay be damned.
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En réponse à @a_man_in_black
It literally says in the article that they were using their labor to make money by buying their Void Opals at a lower price and then reselling them at market value, and now I’m questioning if you even read it.
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En réponse à @ChrisWarcraft
It also says that it was using a fleet carrier. Newbies farming void opals isn't making you any money compared to the cost of simply maintaining a carrier, let alone buying it. The point is that this article is misleading. You have been mislead.
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En réponse à @a_man_in_black
No, the point is you’re not seeing the problem of game designers allowing behavior that we’ve literally fought wars over, and how that allows those behaviors a space to flourish. It is a problem of moderation, and too many spaces don’t care to practice it. You should know this.
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En réponse à @ChrisWarcraft
It's not allowed, dude! You can't make people buy a particular sort of ship, that's not a part of the game. You can't trap someone somewhere, that's not a part of the game. Nothing in this story is "part of the game".
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En réponse à @a_man_in_black @ChrisWarcraft
This is a story of some racist RPers lying to a literal child who was not properly surpervised. It's not a game design problem.
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En réponse à @a_man_in_black @ChrisWarcraft
It's the exact same as people telling someone they have to do newbie quests and give them the 6s in rewards or else in WOW. It's not encouraged, it's not incentivized, it's certainly not profitable, and there's no part of the game stopping them from walking away.
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Then I guess that’s where we differ. I want my games to be played and enjoyed by all sorts of people, not to have them walk away when the space Nazis take them away because I fucking failed at my job of making sure the game was fun for EVERYONE.
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