The article and your argument rests on a fundamental misunderstanding about how the game works. "Space slavery" is not a thing in the game. Players cannot trap or strand other players without their consent and active participation.
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En réponse à @a_man_in_black @ChrisWarcraft
There aren't any mechanics to encourage what happened in this article. WOW does not "encourage" or "incentivize" getting newbies on your two-person mount and dumping them in a high-level zone. And escaping it is as trivial in Elite.
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En réponse à @a_man_in_black @ChrisWarcraft
This is a horribly-framed article that you are taking at face value.
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En réponse à @a_man_in_black
You’re assuming a new player has the depth of knowledge to understand that they can escape (which clearly isn’t the case as the designers themselves are saying they will be issuing a warning in the future)
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En réponse à @ChrisWarcraft @a_man_in_black
In addition, you still haven’t answered *why* this type of behavior should be incentivized from a design perspective. If something I created was used to create something even slavery-adjacent I would shut that shit down immediately, emergent gameplay be damned.
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En réponse à @a_man_in_black
It literally says in the article that they were using their labor to make money by buying their Void Opals at a lower price and then reselling them at market value, and now I’m questioning if you even read it.
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En réponse à @ChrisWarcraft
It also says that it was using a fleet carrier. Newbies farming void opals isn't making you any money compared to the cost of simply maintaining a carrier, let alone buying it. The point is that this article is misleading. You have been mislead.
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En réponse à @a_man_in_black
No, the point is you’re not seeing the problem of game designers allowing behavior that we’ve literally fought wars over, and how that allows those behaviors a space to flourish. It is a problem of moderation, and too many spaces don’t care to practice it. You should know this.
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En réponse à @ChrisWarcraft @a_man_in_black
Believe me, if I thought this was a D&D satanic panic article, I’d be right there with you in calling it out, but for a player who does not know how to avoid the situation (of which clearly there were some), the problem is very real and needs to be talked about.
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Games are supposed to be fun. For everyone. Feeling like you’re getting enslaved is the entire opposite of fun, and can potentially hit much MUCH harder depending on your race. I encourage you to look up a board game called Puerto Rico.
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