this is a story that would be immediately obvious as a non-story to anyone who has played Elite Dangerous past the tutorial and i don't know why polygon ran ithttps://www.polygon.com/features/2021/2/4/22264605/elite-dangerous-newbies-trapped-forced-labor …
We don’t grow up with innate knowledge of game systems and when you’re young, the idea of taking the self destruct tax simply might not occur to you or be something you’re willing to accept. Again - from a design perspective, what’s the usefulness of incentivizing that behavior?
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I don't think it's incentivized, though? Unless you somehow get to a completely new and ignorant player and teach them how to play the game wrong specifically to abuse them it's a highly unlikely scenario Otherwise just normal casual play will teach you that blowing up is normal
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The article goes over how they were focusing their efforts around newbie hubs
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if i trick a seven-year-old into thinking that if he doesn't give me his lunch money, he'll get banned from world of warcraft, that isn't blizzard's fault or a problem with WOW.
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It is if they’re not working to eliminate that type of player from their environment. The designers have absolute power and it is a *conscious* choice on their part to tolerate behavior like that. I dunno, “space slavery deserves to exist” seems like a weird hill to die on.
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