I can’t even imagine trying to do that game without turn based actions. Half of intensity is the pauses to strategise or adjust your reactions with thought out choices instead of twitch reactions.
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Merci. Twitter en tiendra compte pour améliorer votre fil. SupprimerSupprimer
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I really wish I'd started my first playthrough on classic because I swear they designed these fights to intentionally piss people off. I caught myself saying "How was I supposed to know that" more than a couple times.
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Yeah, “die to figure it out” might have worked for me as a kid, but I expect better game design these days
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