Okay, now that’s some fucking bullshit. Literally everything going fine and in the span of twenty-four in-game hours the game puts me into an unrecoverable cascade failure with no option on my part to stop any of it. This is terrible game design.
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Especially because it’s a one time thing - if I bother to play through this scenario again (spoiler - I won’t), it’ll be trivial to win because the same scripted events are going to happen at the same time. I won’t have improved as a player, I just know the “gotcha” is coming.
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Frostpunk was doing so well up to this point.
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Last Autumn is an interesting concept but yeah, it's got way too many cheap gotcha elements. However, the endless mode Builders scenario is pretty engaging and challenging.
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Ah the Kings Quest theory of difficulty.
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Le chargement semble prendre du temps.
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