This is a combination of intense bullet sponginess (it feels like they have waaaaaay more health than they need), and punishing moves that demand a high skill level of play to survive. Most have one-shot or near one-shot abilities, and usually not enough adds for second winds.
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Now, if you’re with a friend/s, this isn’t as much of a problem, and can lead to those intense “WOOO WE JUST BARELY SURVIVED” moments, but as a single player game, it feels onerous.
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Like I said, mechanically the abilities are all fine, and most require some interesting counterplays, but I don’t think I’ve been happy yet to face a boss in the game, which is a drag, because they should be epic set pieces.
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As in too hard or too easy? For me besides Killavolt, which was due to a glitch, seemed fairly balanced, but I have worn the rose colored glasses before so maybe it was just that
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I’ve had terrible times with half the big bosses I’ve fought so far. I’m pretty decent and experienced for the most part. A couple glitches allowed me to beat one. I’ve had a mostly balanced experience in single player otherwise.
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My main problems were with Killavolt and the Maliwan Death Ball. Mechanics wise, anyway. Do NOT get me started on the lazy writing of this one compared to the first two.
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Oh for sure, the writing’s been pretty hot garbage in this, especially considering how long they’ve had to work on it.
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I think it depends on which character and build. I'm doing a brawler amara build and thanks to her incredible tanky-ness I've had some tough boss fights but nothing like some people I've talked to who have really struggled with the bosses.
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For me the hardest boss to solo as amara was the rampager, so many hp and even with maya to assist it was just a super tedious fight I ran out of ammo on several weapons before finishing
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Holy crap are you correct! Flack is your best bet for solo, and your build will really set you up for team or solo on the rest. Let's play together! (against bosses).
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Le chargement semble prendre du temps.
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