(I'm given to understand their new game, Imperator: Rome, has similar abstract political currencies but I haven't played it to know specifically.)
starting to come into competition with what we would regard as traditional power structures. I dunno, I’m having a hard time expressing it properly, but I feel like that could be a potential mechanic expansion-type games haven’t really explored in depth yet.
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Something like you originally build McDonalds in all your cities and your neighbors’ cities to expand your “culture,” but once McDonalds is everywhere, it starts influencing your policies for its own ends.
Merci. Twitter en tiendra compte pour améliorer votre fil. SupprimerSupprimer
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Le chargement semble prendre du temps.
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