Finally finished AC: Odyssey and it was... okay, I guess? Storyline felt really disjointed, which is due to the open world nature of the game, combat was fine (but repetitive once you figure out attack patterns), sneaking around stabbing folks was a blast as usual.
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This mirrors my thoughts on MGSV.
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I can't get over how much I like the whole, weaken the nation power, assassinate a leader and go fight a war aspect of the game. Added a nice touch.
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Open world has always struck me as a really flawed dominant paradigm.
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Thank you for the review. Huge AC fan here but it's the stories I love. Sounds like not much of a miss there.
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I'm still playing, but coming on the heels of Origins, which I felt had a much more poignant story, it's a bit eh. I mean, I am having fun and I do love Kassandra, but Bayek's story resonated more. Also, too many radiant quests. Too few sidequests felt handcrafted and impactful.
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I finally got around to playing The Witcher 3 this year - for the first time! Anyone who loves the open worlds should get that a try.
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Having played it for a few weeks, then Red Dead, I desperately miss the freedom of movement. Red Dead is gorgeous and detailed, but largely empty and too much of a life simulator. Its like, cool Rockstar but I want those quality of life videogame things (easier fast travel)
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On to Fallout '76!
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All these people excited for AC and RDR, I'm still waiting on the next Dragon Age. :(
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Considering how annoyed I was at the previous installments, this one fulfilled my need and although it was light on the story side, I did enjoy. But the "kill the polemarch to get the seals" got annoying pretty fast. Overall, repetitiveness was pretty high.
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Le chargement semble prendre du temps.
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