@Chartboost @manjopala Past 30 days is where the super fans are. The spenders. Also define retention: http://devsbuild.it/resources/type/article/user-retention-yes-which-one …
#quoted "Not a lot of games track retention past 30 days. Most ppl track 1 day, 7 day, 30 days" @manjopala #gamedevs #ChartboostUniversity
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@markjnet Agreed, a common mistake is that studios only refer to 1, 7, 30 days but we remind “don’t forget about 30+”
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@Chartboost there are over 1m of apps, of which more than 40% are games. iOS only. Most of them don't make to the point of 30d retention.Thanks. Twitter will use this to make your timeline better. UndoUndo
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