Yes hi, hello! Let's chat about LoR stuff! My team is starting work on the January balance patch and I thought this would be a great opportunity for y'all to share your thoughts and opinions on what you'd love to see changed!
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a few guidelines -Numbers or tuning suggestions are ideal, but all ideas are welcome! -The why of a change is as important as the change itself. GIMME THEM DEETZ -I'll read everything posted and do my best to respond. If I don't respond it's likely something I can't comment on
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I'll also do a follow up post later with thoughts on how this went and how we generally incorporated players' thoughts and feedback into the patch Lastly, thank you! Being able to hear directly from you about what is important is awesome and the team and I appreciate it
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Seeing a couple of common threads and wanted to blanket respond - Poppy / lecturing / mayor are all on our radar. We agree that yordles together strong - Sion also on our radar - Minimorph unlikely to change, especially it's speed. Buffing other removal is on the radar tho
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Vastauksena käyttäjälle @DeadboltDoris
Disappointed to hear unlikely of a speed change to Minimorph. For Yauso who typically rely on Deny or Recall to avoid removal, is it mean to be a hard counter for him? Again as someone who likes to build around Champions, I have no solution to Minimorph which feels bad.
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Vastauksena käyttäjille @ChadVerrall ja @DeadboltDoris
Typically if I'm having problems with removal or Champion death my go to answer is to shift to a region that has Deny, Recall, Hourglass or Rite of Negation. Minimorph's 6 cost is mid-game range and I have no ability to mitigate it's influence in a game. I find that frustrating.
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Vastauksena käyttäjille @ChadVerrall ja @DeadboltDoris
Minimorph's design restricts it to being burst as silences can only be burst due to stack issues, like freezes. Also, minimorph right now is keeping Lee Sin on check. Too much interaction can also be as problematic as burst speed removal. I'd even say mini is healthy for the game
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Silences are allowed to be burst to enable interaction after the silence. Barely any deck that is actually hurt by Mini will be able to do anything of worth with a vanilla 3/3 so follow-up interaction is actually less relevant than the opportunity to react to it to begin with.
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We are keeping a card around that completely dodges pre-existing interaction against fast spells (e.g. glimpse, syncopation, homecoming, single combat, deny, rite of negation, bastion, etc.), only to then say that we'll be buffing the *other* removal spells. It's an arms race.
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