Yes hi, hello! Let's chat about LoR stuff! My team is starting work on the January balance patch and I thought this would be a great opportunity for y'all to share your thoughts and opinions on what you'd love to see changed!
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So to be clear it's not purely a Lee Sin problem. Minimorph is good against decks that bring a single big threat (3x specifically), and that's what it was designed to be good against. It's the tradeoff you make when your deck has a single point of failure (which isn't always bad)
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I'm a huge fan of Yasuo (who often is a single point failure), I feel like he's overly punished by burst speed removal. The only 'push' I can see helping to mitigate that would be to add a means to 'fetch' him.
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