@Celestalon @MethodRoger JUST MAKE SURE IT'S FUN AND I CAN TOP DPS IF I WANT TO ON EVERY FIGHT THAT'S ALL KGO
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@Celestalon Sounds good. The only other thing that bothers me is having some more interesting dps cooldowns. For example stampede is boring. -
@Celestalon Perhaps we could have some rework on Hunter's Mark and make it a cooldown similar to vendetta? It feels outdated as it is atm. -
@MethodRoger@Celestalon Perhaps hunter's mark could work similarly to the buff Hisek the Swarmkeeper drops in the parangons encounter. -
@Celestalon@tanjon GOOD, hunters feel pretty good with focus. Love the "mobile melee" role & hope that aspect doesn't change. -
@Celestalon@tanjon Still hoping for changes tho. Never really liked Focus Fire or Black Arrow. FF feels too random and BA is so limited. -
@Celestalon@tanjon The cost AND long CD combined. Why not make it simply just have a 1 target limitation like Devouring Plague used to be. -
@MethodRoger@Celestalon I agree, but I fear adding another CD wouldn't be the way to go about that. Imo, we have enough CDs already. -
@Gohugurmama@Celestalon I would not mind removing Stampede tbh, that ability is rly not interesting from a PvE point of view. -
@MethodRoger@Celestalon I definitely agree with that! -
@Celestalon@tanjon@MethodRoger How about enhance? Only melee with no real resource in the game. Maelstrom Weapon is not a resource. -
@Celestalon@MethodRoger Is the goal to highlight the identity of the specs? I.E. assassination about poison, sub about stealth? -
@Mythrowawayname@MethodRoger Yes. That's quite hard, especially in the case of stealth, but we're going to do what we can. -
@Celestalon@MethodRoger Agreed, shift too much in favor of stealth and PvP problems come. Perhaps sub needs to be about more than stealth. -
@Mythrowawayname@Celestalon@MethodRoger And not just PvP. I mean, you've got class balance issues there, but stealth as QoL item is huge. -
@Mythrowawayname@Celestalon@MethodRoger The risk of making *any* spec "about stealth" is the other specs no longer feel like rogues. -
@Celestalon@Mythrowawayname Assassin should attack fast with high poison damage, Sub should do insane bleed damage, similar to Ferals (1/2) -
@Celestalon@Mythrowawayname and Combat should attack slower, but hit harder, warrior-style. Maybe remove SnD from Combat spec. (2/2) -
@SvelteKumquat@Mythrowawayname@Celestalon@MethodRoger spec differentiation could be a nice coffee w/devs topic (not just rogue-wise). -
@Celestalon I think the obvious thing to understand is that there just isn't much need to have 3 specs for DPS.
Celestalon
Gulder
George Georgiadis
decensy
TheGrey
Gohugurmama
Jakob Sohn
Jon G
Rfeann Berougin
Adolpho Paiva
Néstor
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