He's literally hurling himself into the void
Love those stretchy legs! Is this blocking, or you're going for the stepped anim look?
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Just some block out work :) Gonna spline and polish later on in the week :D
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You'll wanna avoid doing more than one stretch frame when he jumps up, otherwise it kinda dulls the effect of the smear, and then I'd say ease out the fall? So holds in the air more and falls quicker :)
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The leg is a result of starting splining and going back to stepped to record this haha, good advice with the fall, I'm definitely gonna have him hold in the air more :D I gotta be careful though, when in game the weight of the fall may contrast with the character jumping in game
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