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Brian Fargo
@BrianFargo
Studio Head of InXile Entertainment.
Newport Beachinxile-entertainment.comJoined April 2009

Brian Fargo’s posts

Important to know that Clockwork Revolution is a true RPG with all of the stats, crunchy details and deep reactivity that we’re known for.
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Finally after years of working in secret, we were proudly able to show a preview of our next game today. Clockwork Revolution. I’m so proud of the team and their brilliant work. The talent, the craftsmanship and the fans continue to excite me after so many decades.
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I was reminded that it is the 25th anniversary of Fallout, what an amazing thing to see our little RPG become such a cultural icon. And I’m thankful I’m still creating games all these years later.
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We are beyond excited to get into our new offices, it was a cramped 17 years in our prior one. Here are a few beauty shots of the inside.
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Replying to
Microsoft have been perfect partners for us and I’ve worked with a lot of people in my career. Nothing but encouragement, operational support, creative freedom and respect for game development. So yes, I’m most impressed with them and you will see their bets pay off.
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I know that teasing is cruel but I am so excited about the visuals, design and writing for our next big game. Unfortunately you won't see what I see for quite a long time.
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I can confirm we are working on an "ambitious" RPG.
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Known AAA projects at XGS. 343: Halo Infinite inXile: “ambitious“ AAA RPG Ninja Theory: Hellblade II Obsidian: AAA RPG PG#1: Forza Horizon Next PG#2: AAA RPG Rare: Everwild The Initiative: AAA game Turn10: Forza Motorsport Next Undead: AAA State of Decay World‘s Edge: AoE IV
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I want everyone to know that we love the Wasteland universe and will continue to hone the experience. Long after bug squashing is complete, we'll continue to add UI improvements, optimize load times and bring on DLC expansions and more.
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We can finally announce that Wasteland Remastered will go live on Xbox and Windows (Windows store, Steam, GOG) on the 56th day of the Gregorian Calendar! That's February 25th for those few who don't follow along the calendar from 1582.
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Many years ago when Interplay was a developer we would get difficult producers at our publisher. As a trick, we'd occasionally drop a duck into a scene so they'd order us to remove it and not change what was important.
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Who would have thought Fallout would make the huge impact that it has. I remember the early discussions for the vision document and using our lessons from Wasteland to help shape it.
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Employees, today is September 30, the birthday of the first Fallout game. Thanks to this game, many people discovered their love for the post-apocalypse, including our team. Have a great day, wasteland wanderers! #gaming #gamedev
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Big week! We are proudly launching Wasteland 3 on the 28th. And I've been tipped off there are some high review scores coming in, excited to see the detail. Most importantly we hope you all enjoy the game, we love making RPGs for you. Long live the RPG!
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It's the calm before the storm, many many thousands of gamers will be playing Wasteland 3 soon. 80+ hours of game with and unimageable number of edge cases. I've put hundreds of hours in and I still discover new material.
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Leaving a planet in a ship for the first time…never gets old. Now, with 1000 planets to explore, I’m afraid will have to re-look at the release date of Clockwork Revolution. Fortunately, we haven’t announced the release date yet. 😃
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We've had quite a few questions about our next gen RPG and can confirm it will use Unreal Engine 5.
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Replying to @BethWilder26
Thank you. We’re excited to share more, although it’ll be a while. Focusing on finishing Wasteland 3 and getting it into people’s hands on Aug. 28. We will indeed be using Unreal Engine 5 for our next project.
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COHD is complete, enjoy! This also marks the end of an era for us working with 3rd party publishers, we'll get to spend more focus and attention purely on the creative.
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Cult of the Holy Detonation☢️ is OUT NOW! Grab it as part of the Colorado Collection bundle for one low price. Steam: store.steampowered.com/bundle/22955/W GOG: gog.com/game/wasteland Microsoft Store: microsoft.com/en-us/p/wastel Xbox: microsoft.com/en-us/p/wastel PlayStation: store.playstation.com/en-us/product/
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I'm asked what would we do if Bard's Tale 4 PC is a big hit. How about this stretch goal. I will attempt to buy Interplay back if we manage to sell over 2 million units in the first 18 months. @wouldntthatbeawesome
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I'll share one fun little tid bit from Wasteland 3. You'll hear an Australian guy broadcasting over the radio from time to time, his voice belongs to Emil Minty, better known as the feral kid. He loved doing the voice work.
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And you might remember those two classic. I’m putting my new display case together at work, I’ll share when I’m complete.
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Thanks to Microsoft, we’ve been adding incredible talent to inXile over these last few months. I’m seeing quality increase by leaps and bounds. The future is awesome.
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Stumbled on this old letter from George Lucas thanking me for sending him a copy of Stonekeep. This was during the time he was trying to persuade me to merge Interplay into Lucasfilm games and have me run it.
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Every time I see a new Cyberpunk 2077 trailer I am blown away and the sheer number of assets that were created for the game. The scope is breathtaking.
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One other reminder, be warned that Wasteland 3 deals with harsh themes and dark humor. There are mature situations and dialogue, our taste is in the Deadwood, The Boys, Peaky Blinders and Pulp Fiction camp. Enjoy!
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There will two expansions in total for Wasteland 3 and we add content into Ranger HQ and provide extra audio throughout the main game to increase reactivity. Plus, we added quite a few more songs for the game. We hope you enjoy...
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The Wasteland 1 remaster is still coming later this year for Windows but a little surprise is that we are also going to bring it to Xbox! In progress screen below:
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In the last few days, we had the most concurrent players of Wasteland 3 yet. We love that people are continuing to discover and enjoy the game.
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This is sure fun news to wake up to in the morning, we could not be happier.
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Wasteland 3 reviews. “A genre-defining, post-apocalypse, post-punk RPG masterpiece” WinCentral: 5/5 XboxEra: 9.7/10 Eurogamer: recommended ACG: buy Wccftech: 9/10 GamesRadar: 4/5 PCGamer: 84/100 Congrats to the team at XGS inXile! @inXile_ent @BrianFargo opencritic.com/game/9140/wast
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Wasteland was very close to becoming a TV series. So close that a 2 hour pilot was written. I thought it would be interesting to post the whole screenplay on the internet? Would love to hear your feedback. Enjoy!
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I can guarantee is in a stellar mood today. It’s a wonderful feeling and a relief when your creation is appreciated. Congrats on delivering something special with Psychonauts 2.
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We are working on wonderful new RPG’s, it’s too bad they take so long to make.
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@BrianFargo Greetings sir , I’m one of your admirers which i waiting your works since the amazing first 2 fallout games comes out . I just want go sag thanks for the Wasteland 3 , it’s the game we all of your fans waiting for . I hope this kind of games comes more . Thank you .
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The best and most important part of this news is that we get to continue making the kind of RPGs you love! And no retirement, you’re stuck with me for awhile. I am more excited than I’ve been in a long time.
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I can understand the natural skepticism of seeing small companies bought, we've all seen some subsequently dismantled after. Our deal with Microsoft allows InXile to grow and dream like never before. This is a wonderful thing for our future.
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I imagine quite a few of you will make considerable progress into Wasteland 3 this weekend, I hope enjoy the brutish, dark and sometimes funny world that is Wasteland.
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Sorry to dash your hopes but I'm not involved with the Interplay announcement and I've no idea what the "new" Interplay will be. I'm as curious as you. It's sure nostalgic to see the logo and the "By Gamers. For Gamers." again.
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My week is so screwed after this launches. I love sci-fi, I’ll never forget the joy I had with Starflight back in the day.
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Here's a round up of today's #Starfield facts with Pete Hines in case you missed it! • "The game doesn't really start until after the main quest" • Describes how he got sucked in to the vacuum of space after jumping on to an enemy ship and the pilot taking off • Modders will… Show more
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We are very excited about the future and all of the extra resources we have to push the art of RPGs. We remained standing thanks to the positive support of the gamers.🙏
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Been playing @inXile_ent’s @Wasteland 3 this weekend ☢️ . Simply incredible - A true masterclass RPG. @BrianFargo and team are going to go absolutely bonkers with all the resources and staff they’ve added since acquisition. Can’t wait to see what’s next! 💯
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The most frustrating part of our medium is how long it takes to make these games. I wish we could produce them faster but there are so many moving parts.
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Not a lot of new games coming out in August, looks like you’ll have no choice but to play Wasteland 3. In all serious one of the best parts of this job is watching you all stream gameplay after launch. I’m looking at you .
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Whether you’re an industry veteran, brand new indie developer or even a famous director, we all have something in common. The anxiety the day before press and user reviews hit.
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Our incredibly talented Art Director, Jason Barnes had his dog pass away. As a fellow dog owner, I understand the pain of losing a family pet. We'll miss Einstein around the office.
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Remember Arcanum?
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So thrilled to see team @inXile revealing Clockwork Revolution. The project is led by Game Director Chad Moore and Principal Designer Jason Anderson, who just happen to have created one of the greatest steampunk RPGs of all time—Arcanum. 🤯 news.xbox.com/en-us/2023/06/
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Today will be the first time I’ll have had a game featured on a major stage. It’s a real thrill to see your work in front of 10,000+ people on a massive screen with a booming sound system. One for the memory books. #XboxE3
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Wasteland 3 has so many edge case and ending states that there is a special one for hackers, I've been notified that several people have amazingly found it so far.
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I’m happy we can finally announce the first expansion for Wasteland 3, more great tactics and dark humor to enjoy.
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Wasteland 3's first narrative expansion—The Battle of Steeltown—releases June 3. inxile-entertainment.com/post/battle-of
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I wanted to express my appreciation for your understanding on the delay of Wasteland 3. Everyone at inXile was happy to see your positive responses, we want to give you the best experience possible and get our labor of love in proper shape for you.
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And I thoroughly enjoy working with them.
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In 1998, I started working on #Arcanum with Jason Anderson - a unique game that took place in a deep and immersive steampunk world. To return to the genre and be reunited with Jason (and @BrianFargo) on @ClockworkGame almost 25 years has been one of the highlights of my career.
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How about this wonderful souvenir from the vault. This is the original DAT tape that Ron Perlman recorded for the narrator for Fallout. A little historical treasure.
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One of my favorite annoying people in Clockwork Revolution.
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LORD GROMBLEY COMING THROUGH! In places where his shoes might touch earth also trodden upon by (heaven forbid) the poor, Lord Grombley's automaton-driven carpet keeps him walking a safe six inches above the filth of the commoner.
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I haven’t been this excited about an E3 for some time. I love showing off new material, I wish I could tweet It out right now!
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20 years! The most important thing is that you’ve all supported us in continuing to do what we love.
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Fallout 2 hits 20 years today! Thanks to everyone involved at Interplay and Black Isle Studios, @BrianFargo, @Inxile_Ent, @ChrisAvellone, @Feargus, @Obsidian, Tim Cain, Mark Morgan, @leonboyarsky and all the other great and talented people for one of the best RPGs ever.
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And now it’s officially announced.
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A strange, malicious presence returned to the Forgotten Realms... From the creators of Divinity: Original Sin 2, pushing the boundaries of the #RPG genre, here comes @larianstudios's biggest production ever – Baldur's Gate 3! Baldur's Gate 3 Coming Soon|bit.ly/BaldursGate3
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Thanks guys, always cool to win an award.
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Congratulations to @inXile_ent @deepsilver @DeepSilverUK in our Game of the Year 2020 Awards. Wasteland 3 wins Best Strategy Game! psu.com/news/game-of-t #GameOfTheYearAwards #BestStrategyGame #Feature #Wasteland3
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I remember what a thrill it was in 2012 when you all helped us return to our post apoc roots and make a Wasteland sequel, a 20+ year wait. And now 8 years later, the third installment is weeks away!
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