Playing Dark Souls music while grading, because it turns out I am the final boss. 
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ive never played MH so i cant judge, but the funny thing about strength in DS is that it really doesnt have to be that slow. the range on some weapons is completely nuts, and you as long as you midroll you can even do pvp. i played demon spear +3~ and it was absolutely disgusting
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it really is all about breaking points, if you can perma-stagger your opponent or hit them out of range while being generally tanky, people are going to absolutely hate you, and bosses simply are not designed to work against that. but DS is like many great RPGS, ment 2 be broken
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