In case you missed it, I was on the @3MA podcast! We talked about the ways that strategy games focus on states & how this can both be advantageous and disadvantageous both as a game-design constraint and for understanding history.
Check it out!
https://www.idlethumbs.net/3ma/episodes/the-state-with-bret-devereaux …https://twitter.com/3MA/status/1454056536838393864 …
....what. Just going to file that one away for when I need a pick-me-up later.
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One of the early ones was a great explanation of why KoDP combat isn’t like typical games.
Kiitos. Käytämme tätä aikajanasi parantamiseen. KumoaKumoa
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