This week on the blog: Victoria II confirmed! We're talking about Paradox's 19th-century grand strategy game Victoria II and how it represents the industrial revolution. Because it turns out Vicky2 has things to say - both good and bad - about the IR.https://acoup.blog/2021/08/13/collections-teaching-paradox-victoria-ii-part-i-mechanics-and-gears/ …
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That’s good to hear

It appears the Devs know what they are doing. From a game design aspect at least, I am quite confident the game will rock. -
Do you plan on writing a first-look review, as you did for CK3? I would be very much interested in your opinion on the “historical simulation” side of the game. Particularly the few controversial topics, such as replacing political parties with interest groups -which I quite like
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