Finished Netflix's Castlevania series last night. I always find it interesting, in 'save the world' narratives when there is a real statement about what part of the world is worth saving. Castlevania's final season kept coming back to 'building things to live in...'
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A big part of that is that Castlevania's narrative is essentially about progress through secular knowledge - introduced as a theme in the very first flashback scenes. Consequently regular people are mostly presented as ignorant, paranoid bigots unless enlightened by Knowledge.
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Still, it is nice to see a work which actually does the legwork of explaining what is good about the world (or could be so in the future) that demands saving. It seems many authors forget that there had to be a Shire in order for it to be Scoured and for that to have meaning.
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I would prefer non-centrally directed building :/
Kiitos. Käytämme tätä aikajanasi parantamiseen. KumoaKumoa
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I did notice the paternalism. People know not to sleep next to latrine pits, Castlevania!
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Among city-dwellers whose main experience with this sort of thing is through camping, where the scene would be pretty realistic. Of course, the difference there is that we've mechanized the problem away with plumbing, so we only learn about it in special circumstances.
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