This week on the blog, a look at the historical assumptions that underlie the popular historical grand strategy game Europa Universalis IV. In this first part, we're looking at the role of states in the game and what that means for EU4's model of history.https://acoup.blog/2021/04/30/collections-teaching-paradox-europa-univeralis-iv-part-i-state-of-play/ …
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Because I'd argue that PDX's games - while they have their shortcomings and problems, as all things do - do advance a theory of history (sometimes a good theory, sometimes not) in a serious way that relatively few other historically set games do.
Näytä tämä ketjuKiitos. Käytämme tätä aikajanasi parantamiseen. KumoaKumoa
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Did you post this over on the EU4 reddit? I posted your twitter thread on the same topic a while ago there, and it got a lot of attention and spawned a ton of discussion
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I don't post on reddit - I can only do so much social media - but feel free to go ahead and do so yourself. I appreciate any word-of-mouth!
Keskustelun loppu
Uusi keskustelu -
Lataaminen näyttää kestävän hetken.
Twitter saattaa olla ruuhkautunut tai ongelma on muuten hetkellinen. Yritä uudelleen tai käy Twitterin tilasivulla saadaksesi lisätietoja.