I really find myself wishing more game reviewers took just a brief break from discussing graphics and gameplay and features and just included in every review: "I think this game attempted to evoke <feeling1/feeling2...> and it <succeeded/failed>."
-
-
You're right but it will never catch on too much because so much of the modern gamer culture is competitive and QUANTIFIED. They want gameplay measured so they can flex on something being better/worse. Sucks.
Kiitos. Käytämme tätä aikajanasi parantamiseen. KumoaKumoa
-
-
-
The 2018 game "Wandersong" was very much an attempt to avoid cynicism without denying suffering and it does seem like reviewers mostly noticed this. Your focus here on emotions and themes as expressed in basic gameplay came up, too:https://www.rockpapershotgun.com/2019/02/25/overthinking-games-the-freedom-of-communicating-in-wandersong/ …
Kiitos. Käytämme tätä aikajanasi parantamiseen. KumoaKumoa
-
Lataaminen näyttää kestävän hetken.
Twitter saattaa olla ruuhkautunut tai ongelma on muuten hetkellinen. Yritä uudelleen tai käy Twitterin tilasivulla saadaksesi lisätietoja.