Is #VR addictive? That's a key question for doctors using VR as a non-drug alternative for conditions like pain and anxiety, and it's of special concern to pediatricians considering VR for kids. I address this issue in my book, #VRx: basicbooks.com/titles/brennan. Excerpt below:
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In my experience (and this may obviously change) the addictive qualities end up being less because you are actually overwhelmed/tired, versus staring at a screen which is less stimulating.
The concern about "escaping reality" is a healthy valid, I think.
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The next series of products will be mind blowing compared to where we are today. Addiction will be a real problem. Or, will we see it that way?
I'm gonna do it and my research shows that people, even after educated about the risks, will do it too.
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