Have a lot of Thoughts and Feelings about all the different stages & topics of this. Very hard to keep to a pithy, not overwhelming reply. The older I get though, especially observing this industry, I admire anyone who can still voice uncertainty and be vulnerable like this.
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Back doing the Charlie Work at the launch of PCG's website, I remember uploading your interview with the old J. Blow. The part I was told to push was a juicy quote you got from him about console vs PC, but I always remember the absurdist detail of him choking on a croissant.
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God, I recognise a lot of this. And sorry your perfectly reasonable question elicited such a shitty response. For me, the wee tsunamis of hate toughened me up, not so I was more resilient or improved in any way, but so I was more gristly, maybe a bit meaner. I don't like it.
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Nothing like the same level, but my first ever review prompted a forum response that suggested either I didn't play the game (a 50-hour JRPG), didn't understand the genre, or was on crack when I reviewed it. Let me know what to expect from day one.
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Brendy, I love your words <3
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thank you :)
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This is very good. I remember my first: fans of a Korean mmo that i pointed out was actually shit. I still recall one of them, twelve posts down on the official forums, under the initial pleas for my death, saying "he's right though, the gameplay is terrible".
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My first one the PR of the game was foolish enough to offer a prize to write the best take down of my review, which lead to a whole thing and him having to apologise. The only line I remember is being accused of sleeping with my publisher to have my job.
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Dziękujemy. Twitter skorzysta z tych informacji, aby Twoja oś czasu bardziej Ci odpowiadała. CofnijCofnij
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I find myself wanting to talk to games critics about the moment they realised they had to get out, and compiling a list. I think mine was a Fear 2 preview session.
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Oh, please ask
@JimSterling and do a podcast about it.
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Wydaje się, że ładowanie zajmuje dużo czasu.
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