My biggest take out of all this is that it illustrates that the common interpretation of The Last of Us Part II as being a game about trying to guilt the player and emphasize everyone's humanity puts TLOU2 & Undertale perhaps closer to one another than either are to anything else
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Disclaimer: I haven't played Undertale, bc of accessibility concerns I've brought up. The author of the piece I'm discussing has played a negative amount of Undertale. They understand Undertale to the level I feel they must have reverse-played it. Unplayed it. -289 hrs on Steam
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My big takeaway is that the author wants to conflate "centrism" with "gray morality" and thus ends up with a wholly incoherent thesis.
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I feel like there's a case to be made, if not an ironclad one, that going to the lengths Undertale does to advocate for saving the lives of child-murderers who in fact seek death is a kind of centrism
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My issue with that article is that it takes a thing that has specific applications, like say, the both sideism in a game like Bioshock Infinite and then tries to make a sweeping statement about how grey morality is bad.
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At what point are they just asking for authors not to have any nuance to their work. Part of what makes some stories compelling is that the antagonists are perfectly understandable human beings who are just doing what they feel is right.
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